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	<title>Full Disclosure &#187; Jay</title>
	<atom:link href="http://www.fullstopinteractive.com/blog/author/jay/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.fullstopinteractive.com/blog</link>
	<description>A weblog from Full Stop Interactive</description>
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		<title>We have an office.</title>
		<link>http://www.fullstopinteractive.com/blog/2011/07/we-have-an-office/</link>
		<comments>http://www.fullstopinteractive.com/blog/2011/07/we-have-an-office/#comments</comments>
		<pubDate>Thu, 14 Jul 2011 18:49:04 +0000</pubDate>
		<dc:creator>Jay</dc:creator>
				<category><![CDATA[photo]]></category>
		<category><![CDATA[short]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[office]]></category>

		<guid isPermaLink="false">http://www.fullstopinteractive.com/blog/?p=2146</guid>
		<description><![CDATA[After two years of working from home, Full Stop has an office. 2000 Smallman Street in Pittsburgh&#8217;s gritty and delicious Strip District. Moving in soon. Come see us, and we&#8217;ll buy you some pancakes at Pamela&#8217;s.]]></description>
			<content:encoded><![CDATA[<p><span class="first-letter">A</span>fter two years of working from home, Full Stop has an office. 2000 Smallman Street in Pittsburgh&#8217;s gritty and delicious Strip District. Moving in soon. Come see us, and we&#8217;ll buy you some pancakes at Pamela&#8217;s.</p>
<p><img class="aligncenter size-large wp-image-2147" title="2000 Smallman St. Coffee's on us." src="http://www.fullstopinteractive.com/blog/wp-content/uploads/2011/07/FS-OFFICE-640x440.png" alt="" width="640" height="440" /></p>
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		<slash:comments>7</slash:comments>
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		<title>Amazon Shuts Down Lendle.</title>
		<link>http://www.fullstopinteractive.com/blog/2011/03/amazon-shuts-down-lendle/</link>
		<comments>http://www.fullstopinteractive.com/blog/2011/03/amazon-shuts-down-lendle/#comments</comments>
		<pubDate>Mon, 21 Mar 2011 23:01:07 +0000</pubDate>
		<dc:creator>Jay</dc:creator>
				<category><![CDATA[short]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[reading]]></category>

		<guid isPermaLink="false">http://www.fullstopinteractive.com/blog/?p=1996</guid>
		<description><![CDATA[Hot on the heels of Twitter&#8217;s admonishment of third-party app developers, today Amazon put the kibosh on Jeff Croft&#8217;s Kindle book-lending community, Lendle. It&#8217;s a troubling trend, to be sure. The only difference is, Amazon was doing just fine before Lendle, and will be fine without it. But where would Twitter be—and more importantly, where [...]]]></description>
			<content:encoded><![CDATA[<p><span class="first-letter">H</span>ot on the heels of Twitter&#8217;s admonishment of third-party app developers, today <a title="Lendle.me" href="http://lendle.me/amazon-api-revocation/" target="_self">Amazon put the kibosh on Jeff Croft&#8217;s Kindle book-lending community, Lendle</a>.</p>
<p>It&#8217;s a troubling trend, to be sure. The only difference is, Amazon was doing just fine before Lendle, and will be fine without it. But where would Twitter be—and more importantly, where will it go—without a vital developer community?</p>
<p>Boy, if my business relied on the good graces of a giant web service and unfettered access to its API, I&#8217;d be changing my undies right about now.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Introducing Full Stop 2.0.</title>
		<link>http://www.fullstopinteractive.com/blog/2011/03/introducing-full-stop-2-0/</link>
		<comments>http://www.fullstopinteractive.com/blog/2011/03/introducing-full-stop-2-0/#comments</comments>
		<pubDate>Wed, 09 Mar 2011 18:43:47 +0000</pubDate>
		<dc:creator>Jay</dc:creator>
				<category><![CDATA[article]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[design]]></category>

		<guid isPermaLink="false">http://www.fullstopinteractive.com/blog/?p=1901</guid>
		<description><![CDATA[The first Full Stop site introduced us to the world. Designed in the months leading up to our launch, it had the visual hallmarks of a young company with bold ideas: it was big, bright, and brash. Eighteen months later, we’re a little older, a little wiser, and thankfully, a little more established. It was [...]]]></description>
			<content:encoded><![CDATA[<p><span class="first-letter">T</span>he first Full Stop site introduced us to the world. Designed in the months leading up to our launch, it had the visual hallmarks of a young company with bold ideas: it was big, bright, and brash. Eighteen months later, we’re a little older, a little wiser, and thankfully, a little more established. It was time for a change.</p>
<p>Witness: <a href="http://fullstopinteractive.com">Full Stop 2.0</a>.</p>
<p>With our maiden voyage to SXSW looming, we felt the timing was right for a redesign. Our revised site formally lifts the veil on a new identity that’s been hinted at in recent side projects: the roundel. A more mark-like extension of the “full stop/period” of our original identity, we’ve paired it with a weathered aesthetic and rotating vintage illustrations of Pittsburgh, our hometown. We’ve upgraded from Georgia to Minion Pro (Typekit, of course), and Futura Bold is now <code>@font-face</code> (from MyFonts) instead of sIFR. Still small, like us, just one page (plus a portfolio page for displaying not-yet-live or behind-a-login-wall projects), the new site allows us to showcase our completed websites and give side projects and upcoming work a bit more attention. We hope you like it.</p>
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		<slash:comments>1</slash:comments>
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		<title>The New Gawker.</title>
		<link>http://www.fullstopinteractive.com/blog/2011/02/the-new-gawker/</link>
		<comments>http://www.fullstopinteractive.com/blog/2011/02/the-new-gawker/#comments</comments>
		<pubDate>Mon, 07 Feb 2011 16:45:04 +0000</pubDate>
		<dc:creator>Jay</dc:creator>
				<category><![CDATA[short]]></category>
		<category><![CDATA[design]]></category>

		<guid isPermaLink="false">http://www.fullstopinteractive.com/blog/?p=1716</guid>
		<description><![CDATA[The Gawker family of a blogs got a long-anticipated facelift today. Conceived following the Gizmodo iPhone 4 debacle, the new template is based on the idea that the latest story is not always the most important story. What a great concept. Too bad they couldn&#8217;t execute it. Yet another in a lineage of horrendous Gawker [...]]]></description>
			<content:encoded><![CDATA[<p><span class="first-letter">T</span>he Gawker family of a blogs got a <a title="Welcome to the New Gawker" href="http://gawker.com/#!5753733/welcome-to-the-new-gawker" target="_self">long-anticipated facelift today</a>. Conceived following the Gizmodo iPhone 4 debacle, the new template is based on the idea that the latest story is not always the most important story. What a great concept. Too bad they couldn&#8217;t execute it. Yet another in a lineage of horrendous Gawker designs.</p>
<p><em>Nate adds: Another site retreating from the page refresh method. Loading content in place is, for better or for worse, becoming a thing.</em></p>
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		<title>Air Jobs.</title>
		<link>http://www.fullstopinteractive.com/blog/2011/01/air-jobs/</link>
		<comments>http://www.fullstopinteractive.com/blog/2011/01/air-jobs/#comments</comments>
		<pubDate>Tue, 25 Jan 2011 19:53:52 +0000</pubDate>
		<dc:creator>Jay</dc:creator>
				<category><![CDATA[article]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[design]]></category>

		<guid isPermaLink="false">http://www.fullstopinteractive.com/blog/?p=1573</guid>
		<description><![CDATA[It’s hard to pinpoint where the debate started last Friday. Some say it was kicked off by a blog post from Ryan Sims. Naz Hamid brought it to Twitter, where it spread across the web design world, consuming Dan Mall, Trent Walton, Noah Stokes, and a host of others (including yours truly). What was it [...]]]></description>
			<content:encoded><![CDATA[<p><span class="first-letter">I</span>t’s hard to pinpoint where the debate started last Friday. Some say it was kicked off by a blog post from <a title="Yo Mars Blackmon - Chitwood &amp; Hobbs" href="http://chitwoodandhobbs.com/post/2857155975/yo-mars-blackmon" target="_self">Ryan Sims</a>. Naz Hamid <a title="Naz Hamid on Twitter" href="http://twitter.com/weightshift/status/28548064356605952" target="_self">brought it to Twitter</a>, where it spread across the web design world, consuming <a title="Dan Mall on Twitter" href="http://twitter.com/danielmall/status/28550246921404417" target="_self">Dan Mall</a>, <a title="Trent Walton on Twitter" href="http://twitter.com/TrentWalton/status/28549946101735424" target="_self">Trent Walton</a>, <a title="Noah Stokes on Twitter" href="http://twitter.com/motherfuton/status/28553730416705536" target="_self">Noah Stokes</a>, and a host of others (including <a title="Jay Fanelli on Twitter" href="http://twitter.com/jayfanelli/status/28549085355048960" target="_self">yours truly</a>). What was it about? Flash vs. HTML? Web fonts? Responsive design? Nope.</p>
<p>Air Jordans.</p>
<p><img class="aligncenter size-full wp-image-1577" title="Michael Jordan &amp; Mars Blackmon" src="http://www.fullstopinteractive.com/blog/wp-content/uploads/2011/01/mj-mars.jpg" alt="Michael Jordan &amp; Mars Blackmon" width="640" height="466" /></p>
<p>If you&#8217;re an American male born between (roughly) 1972 and 1982, Air Jordans were the preeminent adolescent emotional touchstone. For a period spanning the late-80s to mid-90s, they were inescapable. Demand was not limited to black or white, urban or suburban, rich or poor&#8230;demand was universal. Nothing matched the feeling of walking into school sporting a crisp new pair of Air Jordans. They were a status symbol without equal. You were king for a day. At least.</p>
<p>The topic sparked a debate on the Full Stop Skype line. While I was busy reliving my adolescence via Twitter, <a title="Nathan Peretic on Twitter" href="http://twitter.com/nathanperetic" target="_self">Nate</a> just didn’t get it, and the disconnect was easy to diagnose. Combined with his admittedly fritzy cultural radar, he simply missed the window. I’m 31, he’s 25. I’m a sneakerhound, he’s not. I’ve had six pairs of Air Jordans<sup><a href="http://www.fullstopinteractive.com/blog/2011/01/air-jobs/#footnote_0_1573" id="identifier_0_1573" class="footnote-link footnote-identifier-link" title="IV, VI, VII, XI, XII, and XIV.">1</a></sup>, he’s had none. I struggled to find an explanation that made sense to him until, grasping for analogies, I came up with this:</p>
<p>“Air Jordans were the iPhones of their day.”</p>
<p>From that point, it all fell into place.</p>
<p>It’s not a stretch to draw parallels between Nike and Apple, two American companies light years beyond their competition in technical innovation, product performance, industrial design, advertising, brand loyalty, and a litany of other intangible metrics too numerous to mention. But what happens when we dig a little deeper? See if any of this sounds familiar:</p>
<p><strong>The flagship product</strong> inspires a frenzy, where anxious fans wait with breathless anticipation for the annual launch day, obsessively debate specs and features, then descend in hordes on their nearest retail location to snap up every available unit. The product lives at the absolute apex of tech, taste, and consumer lust, and crosses the threshold from &#8220;esoteric object of desire&#8221; to &#8220;cultural icon coveted by the teeming masses.&#8221; Its bleeding edge features are recycled back into the rest of the product line. It is always referred to by its proper name, while competitors are lumped into a single generic category.</p>
<p><strong>The company’s most visible representative</strong> is the defining pitchman of his era. Brutally uncompromising, he leaves all rivals with little doubt about who won the game. He disappears for long stretches during his prime, often under curious (some might say mysterious) circumstances. After him, advertising is never the same. It’s hard to imagine a future once he retires.</p>
<p><strong>The chief designer</strong> is the real star of the show. An elusive man who is anything but a household name<sup><a href="http://www.fullstopinteractive.com/blog/2011/01/air-jobs/#footnote_1_1573" id="identifier_1_1573" class="footnote-link footnote-identifier-link" title="Tinker Hatfield for Nike, Jony Ive for Apple, in case you were unfamiliar.">2</a></sup>, he single-handedly redefines the aesthetic trajectory of an entire retail market many times over.</p>
<p>There&#8217;s no shortage of corporate lessons one can draw from the connections Nike and Apple share, and considerable success is to be had by studying their respective playbooks. But to bring this back to our original portrait, what does it say intrinsically about us as designers and technology enthusiasts that even as children, our visceral response to a consumer product was so strong that more than a decade after it was last relevant to us, we&#8217;re still discussing our nostalgia? And what of Apple? Could it be that our adult obsession with Apple filled the void left by our childhood obsession with Nike? I can say with utter certainty that my awareness of Nike and the Air Jordan line as a design inspiration were immeasurably influential in my later career choice, and that Apple&#8217;s march to dominance began right around the time that Michael Jordan retired. The question is, who&#8217;s next? Who will be the next company to elicit such a response from design-minded consumers? What mythical product will we be waiting in lines at the mall to buy? And what will inspire today&#8217;s children to become tomorrow&#8217;s designers?</p>
<ol class="footnotes"><li id="footnote_0_1573" class="footnote">IV, VI, VII, XI, XII, and XIV.</li><li id="footnote_1_1573" class="footnote"><a title="Tinker Hatfield - Wikipedia" href="http://en.wikipedia.org/wiki/Tinker_Hatfield" target="_self">Tinker Hatfield</a> for Nike, <a title="Jonathan Ive - Wikipedia" href="http://en.wikipedia.org/wiki/Jonathan_Ive" target="_self">Jony Ive</a> for Apple, in case you were unfamiliar.</li></ol>]]></content:encoded>
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		<title>The Personal Page.</title>
		<link>http://www.fullstopinteractive.com/blog/2011/01/the-personal-page/</link>
		<comments>http://www.fullstopinteractive.com/blog/2011/01/the-personal-page/#comments</comments>
		<pubDate>Fri, 21 Jan 2011 21:39:39 +0000</pubDate>
		<dc:creator>Jay</dc:creator>
				<category><![CDATA[short]]></category>
		<category><![CDATA[design]]></category>

		<guid isPermaLink="false">http://www.fullstopinteractive.com/blog/?p=1539</guid>
		<description><![CDATA[Naz Hamid recently redesigned his personal website. Other than being a beautiful design—full-bleed photography, classic monogram, simple typography—there&#8217;s nothing newsworthy there, except that he released his design template as an open source file for others to use. Grab the files on GitHub. P.S. I decided to take him up on his offer.]]></description>
			<content:encoded><![CDATA[<p><span class="first-letter">N</span>az Hamid recently redesigned his <a title="Naz Hamid" href="http://www.nazhamid.com/" target="_self">personal website</a>. Other than being a beautiful design—full-bleed photography, classic monogram, simple typography—there&#8217;s nothing newsworthy there, except that he <a title="The Personal Page on Weightshift" href="http://weightshift.com/memo/the-personal-page" target="_self">released his design template</a> as an open source file for others to use. <a title="The Personal Page on GitHub" href="https://github.com/weightshift/The-Personal-Page" target="_self">Grab the files</a> on GitHub.</p>
<p>P.S. I decided to <a title="Jay Fanelli" href="http://www.jayfanelli.com/" target="_self">take him up on his offer</a>.</p>
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		<title>Photoshop Etiquette.</title>
		<link>http://www.fullstopinteractive.com/blog/2011/01/photoshop-etiquette/</link>
		<comments>http://www.fullstopinteractive.com/blog/2011/01/photoshop-etiquette/#comments</comments>
		<pubDate>Fri, 21 Jan 2011 21:39:27 +0000</pubDate>
		<dc:creator>Jay</dc:creator>
				<category><![CDATA[short]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[Tools]]></category>

		<guid isPermaLink="false">http://www.fullstopinteractive.com/blog/?p=1535</guid>
		<description><![CDATA[I am, admittedly, horrendous at maintaining an organized Photoshop document. At best, my designs get a hasty tidying up before being sent off for programming. Enter Photoshop Etiquette, a site that hopes to impose some order on the chaos of PSDs.]]></description>
			<content:encoded><![CDATA[<p><span class="first-letter">I</span> am, admittedly, horrendous at maintaining an organized Photoshop document. At best, my designs get a hasty tidying up before being sent off for programming. Enter <a title="Photoshop Etiquette" href="http://photoshopetiquette.com/" target="_self">Photoshop Etiquette</a>, a site that hopes to impose some order on the chaos of PSDs.</p>
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		<title>The New Weightshift.</title>
		<link>http://www.fullstopinteractive.com/blog/2011/01/the-new-weightshift/</link>
		<comments>http://www.fullstopinteractive.com/blog/2011/01/the-new-weightshift/#comments</comments>
		<pubDate>Tue, 18 Jan 2011 18:44:06 +0000</pubDate>
		<dc:creator>Jay</dc:creator>
				<category><![CDATA[short]]></category>
		<category><![CDATA[design]]></category>

		<guid isPermaLink="false">http://www.fullstopinteractive.com/blog/?p=1521</guid>
		<description><![CDATA[Today, Naz Hamid launched the new Weightshift website. Simple yet complete, with subtle interactions, this is the kind of work we strive for but rarely achieve. Beautiful, usable work.]]></description>
			<content:encoded><![CDATA[<p><span class="first-letter">T</span>oday, Naz Hamid launched the new <a title="Weightshift" href="http://weightshift.com/" target="_self">Weightshift </a>website. Simple yet complete, with subtle interactions, this is the kind of work we strive for but rarely achieve. Beautiful, usable work.</p>
]]></content:encoded>
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		<title>So You Want To Make T-Shirts?</title>
		<link>http://www.fullstopinteractive.com/blog/2010/12/so-you-want-to-make-t-shirts/</link>
		<comments>http://www.fullstopinteractive.com/blog/2010/12/so-you-want-to-make-t-shirts/#comments</comments>
		<pubDate>Mon, 13 Dec 2010 15:20:10 +0000</pubDate>
		<dc:creator>Jay</dc:creator>
				<category><![CDATA[article]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[design]]></category>

		<guid isPermaLink="false">http://www.fullstopinteractive.com/blog/?p=1234</guid>
		<description><![CDATA[If you’re reading this, you’re probably a web worker. And if you’re a web worker, your wardrobe is probably stocked with the official uniform of the web trade: the modern t-shirt. You know the kind I’m talking about: the one emblazoned with the logo of your favorite social network/iPhone game/software program, the one with the [...]]]></description>
			<content:encoded><![CDATA[<p><span class="first-letter">I</span>f you’re reading this, you’re probably a web worker. And if you’re a web worker, your wardrobe is probably stocked with the official uniform of the web trade: the modern t-shirt. You know the kind I’m talking about: the one emblazoned with the logo of your favorite <a title="Dribbble" href="http://store.dribbble.com/product/dribbble-tee" target="_self">social network</a>/<a title="The Incident" href="http://www.buyolympia.com/q/Item=the-incident-shirt" target="_self">iPhone game</a>/<a title="Panic Goods" href="http://panic.com/goods/" target="_self">software program</a>, the one with the <a title="Mule Design Apostrophe" href="http://feedstore.muledesign.com/product/apostrophe" target="_self">typography joke</a>, the one with the <a title="Artefacture : Design Will Save The World" href="http://www.artefacture.com/shirt_dwstw.html" target="_self">snarky message</a>. You’ve probably stared into your dresser drawers and thought to yourself, “You know, I could probably make a few bucks designing t-shirts.” I know we did. So we did. And thus, <a title="United Pixelworkers" href="http://www.unitedpixelworkers.com/" target="_self">United Pixelworkers</a> was born.</p>
<p>In the months since we launched Pixelworkers, we’ve learned a lot about the highs and lows of making t-shirts: designing them, printing them, marketing them, selling them, stocking them, and shipping them&#8230;oh dear lord shipping them. Now we’re passing this knowledge on to you, young Jedi. So, listen up.</p>
<h3><strong>The Sobering Truth.</strong></h3>
<p>Let’s get the bad news out of the way first. Unless you strike gold, selling t-shirts won’t make you rich. Need proof? Let’s do the math. A basic shirt—one color, one side, on a crappy blank tee—will cost you around $5 per shirt to produce. But you don’t want to make a basic shirt, do you? Of course not. You want multiple ink colors. You want front and back printing. And you don’t want to print on some oversized Gildan or Hanes smock&#8230;no, you want the hip, well-fitting, Made-in-the-USA, nearly bankrupt salaciousness of American Apparel. By the time you’re done tacking on all the upgrades, your shirt’s gonna cost you somewhere in the neighborhood of $10 per shirt. Typical retail markup is 100%, so let’s say you sell your shirts for $20. Assuming you charge a few bucks extra for shipping, you’ll clear $10 per shirt. That means you need to sell 100 shirts to make $1,000 in profit. Now I don’t know what your expenses look like, but 1,000 pre-tax dollars don’t even begin to make a dent in our monthly bills. And the truth is, you’ll be lucky to sell even half that many t-shirts. So, the first lesson here is, don’t think you’re going to get rich selling t-shirts. This is a labor of love.</p>
<h3><strong>Who’s Gonna Print Them?</strong></h3>
<p>Time to find a printer. Hopefully you live in a city with a handful of nearby print shops. Talk to a few, show them your design, ask all kinds of questions. A good print shop will help you out in ways you’ve never thought of. Aside from owning the means of production, they can educate you on innovative print styles, identify potential problems with your design, and give you access to wholesale pricing on a massive selection of t-shirts. If you’re trying to do something non-standard—printing on the inside of the shirt, all-over prints, custom tags, unusual inks—working with a proper print shop is a must. We work with <a title="The Cotton Factory" href="http://www.cottonfactory.com/" target="_self">The Cotton Factory</a> here in Pittsburgh, and haven&#8217;t regretted it.</p>
<p>Of course, a local shop still leaves you with a few non-trivial loose ends: setting up an online store, shipping product, and dealing with customer service. If you want something a little more full-service, you could go online with places like <a title="Spreadshirt" href="http://www.spreadshirt.com/" target="_self">Spreadshirt</a> or <a title="Zazzle" href="http://www.zazzle.com/" target="_self">Zazzle</a>. Online tee design sites act as your store, your printer, and your shipper. They take much of the hassle out of the process, but they also take a lot more money out of your wallet (~10% profit instead of 100%), and severely restrict your creativity (you can forget that all-over print). More troubling, the print quality, well&#8230;kinda sucks. I have a handful of shirts from Zazzle, and I’d liken them to a really good iron-on transfer. Not exactly premium.</p>
<p>Whatever you do, don’t try to print them yourself. Unless you’re doing a limited run of one-color, one-sided tees, your $50 Speedball screen print set from Michael’s isn’t gonna cut it. Work with a professional.</p>
<h3>Setting Up Shop.</h3>
<p>Assuming you don&#8217;t go with Zazzle (and you shouldn&#8217;t), you&#8217;re gonna need a place to sell these shirts. There are limited designer-friendly options out there, so like a lot of our web <a title="Simplebits Shops" href="http://shop.simplebits.com/" target="_self">design</a> <a title="Squared Eye Marketplace" href="http://market.squaredeye.com/" target="_self">brethren</a>, we decided to develop our store on the <a title="Big Cartel" href="http://bigcartel.com/" target="_self">Big Cartel</a> platform. I won&#8217;t go into a ton of detail about what it&#8217;s like working with Big Cartel, because <a title="Big Cartel Review" href="http://www.fullstopinteractive.com/blog/2010/05/big-cartel-review/" target="_blank">we already did</a>, and <a title="Store Interview: United Pixelworkers" href="http://blog.bigcartel.com/post/899980259/store-interview-united-pixelworkers" target="_blank">Big Cartel interviewed us about it</a>. If you don&#8217;t want to read Nate&#8217;s <em>War &amp; Peace</em> on the finer points of working with Big Cartel, suffice it to say it&#8217;s a pretty drama-free retail solution. You could certainly do a lot worse.</p>
<p>When designing your site, there&#8217;s nothing wrong with using the stock Big Cartel template, but having a hot website won&#8217;t hurt your chances of moving more merch. We put a ton of thought into our United Pixelworkers design, and if the industry response is any indication—it&#8217;s been featured on <a title="Big Cartel Examples" href="http://bigcartel.com/examples" target="_self">Big Cartel&#8217;s showcase</a>, <a title="Designing Memorable Websites: Showcase of Creative Designs" href="http://www.smashingmagazine.com/2010/11/11/designing-memorable-websites-showcase-of-creative-designs/" target="_self">Smashing Magazine</a>, the <a title="Sites we like: Infinvision, SimpleBits, United Pixelworkers" href="http://blog.typekit.com/2010/12/03/sites-we-like-infinvision-simplebits-united-pixelworkers/" target="_self">Typekit blog</a>, and <a title="35 Inspiring Headers and Footers" href="http://webdesignledger.com/inspiration/35-inspiring-headers-and-footers" target="_self">Web Design Ledger</a> (<a title="50 Inspiring Examples of Texture in Web Design" href="http://webdesignledger.com/inspiration/50-inspiring-examples-of-texture-in-web-design" target="_self">twice</a>)—our effort has been noticed.</p>
<h3>Marketer, Market Thyself.</h3>
<p>Once your store is live, you’re gonna need a way to get the word out. If this is a serious business venture for you, you might want to put some money into advertising. A run on <a title="The Deck" href="http://decknetwork.net/" target="_self">The Deck</a>, <a title="Fusion Ads" href="http://fusionads.net/" target="_self">Fusion</a>, <a title="Daring Fireball Sponsorships" href="http://daringfireball.net/feeds/sponsors/" target="_self">Daring Fireball</a>, or <a title="Dribbble Advertising" href="http://dribbble.com/site/advertise" target="_self">Dribbble</a>will get your shirts in front of a lot of eyeballs, albeit at a salty price. Our marketing plan, if you can call it that, was to give shirts away. A lot of them. We’ve given shirts away in Dribbble contests. We’ve given shirts away on Twitter (a giveaway every time we hit another 100 followers). We’ve given shirts away at conferences. We’ve given shirts away to prominent web personalities with the hope that they&#8217;d pimp us. As you might imagine, this strategy hasn’t made us very much money, but that wasn’t our intent. We started United Pixelworkers to raise our profile in the web design industry, and I have to say it&#8217;s been successful. To date, here’s a fairly comprehensive list of the people who have promoted Pixelworkers in some public way: Jeffrey Zeldman, Dan Benjamin, Mike Monteiro, Doug Bowman, Ethan Marcotte, Jared Spool, Tyler Thompson, Tiffani Jones Brown, Andy Rutledge, Jeff Croft, and Nathan Bowers, among many others. Not bad.</p>
<h3><strong>Welcome to Retail.</strong></h3>
<p>The minute you start selling things to the public, you enter the world of retail. As a retailer, you’ll immediately have to make decisions about all types of things you never thought of. How will you ship your product? What’s your return/exchange policy? What happens if someone’s shirt gets lost in the mail? What if someone wants a refund?</p>
<p>Now I know what you’re saying, “I’m not a retailer, I’m a designer. Making t-shirts is just a hobby.” Guess who doesn’t care? The customer who just paid $25 on a t-shirt and shipping, that’s who. They just spent full-time money on your part-time hobby, and they want to know when their t-shirt is going to arrive. Amazon and Zappos have set the consumer expectation level absurdly high, where items ordered online today can arrive tomorrow. If you’re an independent designer with a day job stuffing mailers on your dining room table, chances are low you’ll be providing the same turnaround. That&#8217;s OK. Will it take a few weeks for your shirt to get to them? Say that, in big letters. Just be honest with your customers, communicate with them often, and make sure you let them know how and when you&#8217;ll be shipping their goods. Customers are reasonable people when you level with them. They only turn into vitriol-spewing slanderers when you massage the truth, or worse, don&#8217;t tell them anything.</p>
<h3><strong>Shipping is Hell.</strong></h3>
<p>If shipping isn&#8217;t the worst part of online retail—see the section below on inventory—it&#8217;s close. While I&#8217;ve made friends with my local postal workers since starting Pixelworkers, the post office is one of my least favorite places to go. I have to make a special trip to get there, it&#8217;s closed on every conceivable holiday, and when I hold up the line shipping a box overflowing with vinyl mailers, I get laser beam stares from the townies who just stopped by for a book of stamps. And that&#8217;s after I spent an hour writing addresses, affixing mailing labels, stuffing bags, and re-checking every order to make sure I&#8217;m not shipping a XXL to the girl who ordered a S. Shipping international is even worse&#8230;every package going to another country needs a customs form.</p>
<p>Some advice: forget about FedEx or UPS. Ship all your packages with USPS, and tell them to send it as cheaply as possible, with no tracking or delivery confirmation. One t-shirt should cost about $2.50 to send anywhere in the country, and no more than $6 to anywhere else on Earth. As bad as shipping is, it&#8217;s a necessary evil. Grin and bear it.</p>
<h3>Inventory is a Deeper, Hotter Hell.</h3>
<p>If you remember nothing else from this blog post, remember this: do everything in your power to avoid maintaining inventory. Nothing is as frustrating, costly, and wasteful as trying to predict the t-shirt buying habits of your customers. For example, Pixelworkers features a NYC t-shirt and a Pittsburgh t-shirt. You&#8217;d think the most populous city in the country would outsell our beloved Rust Belt hamlet, and you&#8217;d be wrong (and so were we). So now we have a hefty stack of unsold NYC shirts (in vibrant <a title="United Pixelworkers - NYC Shirt" href="http://www.unitedpixelworkers.com/product/local-series-4-new-york-city" target="_self">International Zeldman Orange</a>). Sizing is even worse. You plan for mediums, larges, and extra larges; then one week, you get a run on XXLs. In fact, the entire process of maintaining inventory is so nerve-wracking that we&#8217;re completely revamping our sales model to accommodate an inventory-less system for 2011. We&#8217;re moving to what I call the &#8220;John Gruber System.&#8221; Take t-shirt orders for a defined period of time, then print and ship all the orders at once. I encourage you to do the same. It may take a bit more time for your product to reach your customers, but this isn&#8217;t insulin. No one needs your shirt tomorrow.</p>
<h3>Still Wanna Make T-Shirts?</h3>
<p>Of course you do. You&#8217;re not so easily deterred, are you? Just remember, you&#8217;re probably not gonna retire off of your t-shirt profits, but if you make the process as efficient as possible, you maximize your chances of turning a small profit. Speaking of profit, do us a favor and <a title="United Pixelworkers" href="http://www.unitedpixelworkers.com/" target="_self">buy a Pixelworkers shirt</a>. Our current designs are on sale until they&#8217;re gone to make room for new designs. New cities, guest designers, country tees&#8230;it&#8217;s all coming in 2011.</p>
<p>If you have a question, or anything to add, leave it in the comments.</p>
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		<title>Fan Fiction.</title>
		<link>http://www.fullstopinteractive.com/blog/2010/09/fan-fiction/</link>
		<comments>http://www.fullstopinteractive.com/blog/2010/09/fan-fiction/#comments</comments>
		<pubDate>Thu, 16 Sep 2010 02:48:52 +0000</pubDate>
		<dc:creator>Jay</dc:creator>
				<category><![CDATA[short]]></category>
		<category><![CDATA[Humor]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://www.fullstopinteractive.com/blog/?p=1244</guid>
		<description><![CDATA[The year is 2067. A man appears from the door of a sagging shack. He is grizzled, weathered, tired from a life of disappointment. He braces against the wind, cold and unrelenting. He staggers to the mailbox, and opens the creaky metal flap door. Inside, a beaten padded mailer. He squints at the label, dimly lit [...]]]></description>
			<content:encoded><![CDATA[<p><span class="first-letter">T</span>he year is 2067. A man appears from the door of a sagging shack. He is grizzled, weathered, tired from a life of disappointment. He braces against the wind, cold and unrelenting. He staggers to the mailbox, and opens the creaky metal flap door. Inside, a beaten padded mailer. He squints at the label, dimly lit by the dying Sun, and pulls out its contents.</p>
<p>His Square reader had finally arrived.</p>
<p><em>[scene]</em></p>
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